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Research Library

Welcome to the ImmerseMe Research Library! Here you'll find a collection of academic studies, dissertations, case studies, conference papers and presentations that explore the impact of ImmerseMe on language learning.

This library is updated regularly as new research becomes available.

Peer-reviewed Studies
Peer-reviewed Studies

Published in academic journals and peer-reviewed outlets.

 

Title Author Institution Year Lan­gua­ge
CEFR updates (2020)-based next-gen immersive learning in 5 steps Dr. Gökhan Haldun DEMİRDÖVEN sakarya-university-of-applied-sciences.png  Sakarya University of Applied Sciences 2025 EN         

(2.2 MB)

Exploring the Impact of VR Integration on ESL Leaners’ English Verbal Communication Skills: A Case Study in a Malaysian High School Kumutha Raman universiti-kebangsaan-malaysia-logo.png  Universiti Kebangsaan Malaysia 2024 EN         

(1.0 MB)

The impact of virtual reality (VR) pedagogy on L2 English learners’ oral communication and pragmatic competence Melike Akay university-of-south-florida-logo.png  University of South Florida 2024 EN         

(3.0 MB)

(Dis)Engagement and Usefulness: Students’ Experiences of Practicing Speaking German in a Virtual 360° Environment Sylvana Sofkova Hasemi university-of-gothenburg-logo.png  University of Gothenburg 2024 EN
Testing ImmerseMe with Chinese students: acquisition of foreign language forms and vocabulary in Spanish Jingtao Gong universitat-politecnica-de-valencia-logo.png  Universitat Politècnica de València 2021 EN
Perceptions of ImmerseMe Virtual Reality Platform to Improve English Communicative Skills in Higher Education
Juan Habib Bendeck Soto,
Diana Carolina Toro Ocampo,
Lued del Carmen Beltrán Colon,
Alejandro Valencia Oropesa
uniremington-university-logo.png  Uniremington University 2020 EN         

(790 KB)

Dissertations & Theses
Dissertations & Theses

Doctoral and master's research exploring ImmerseMe in depth.

 

Conference Papers & Presentations
Conferences Papers & Presentations

Presentations delivered at education and language learning conferences.

 

Title Author Institution Year Lan­gua­ge
From Headsets to Language Fluency: Investigating Engagement and Learning with VR in Middle School Spanish (ISCAP Conference) Kevin Mentzer, Ph.D.
wachusett-regional-school-district.png Wachusett Regional School District
nichols-college-logo.png  Nichols College
2025 EN           

(82 KB)

Assessing the Impact of AI on Student Communication in German (IALLT / FLEAT 8 Conference) Michael B. Dettinger, Ph.D. louisiana-state-university-logo.png  Louisiana State University 2025 EN           

(1.7 MB)

Virtual Worlds, Real Insights: Exploring Student Reflections from ImmerseMe (IALLT / FLEAT 8 Conference) Denis Uebiyev
old-dominion-university-logo.png  Old Dominion University
purdue-university-logo.png  Purdue University
2025 EN           

(22.2 MB)

The use of immersive virtual environments to enhance language learning, improve learners’ experience, and foster willingness to communicate: A study with ImmerseMe
Presentation (CALICO Conference)
university-of-pittsburgh-logo.png  University of Pittsburgh
2024 EN         

(680 KB)

EN           

(1.9 MB)

Engaging World Language Students with the Virtual Reality of ImmerseMe (IALLT Conference) Denis Uebiyev
old-dominion-university-logo.png  Old Dominion University
purdue-university-logo.png  Purdue University
2023 EN           

(4.5 MB)

Closing the gaps with ImmerseMe: An ongoing investigation into teachers' beliefs and perceptions (CALICO Conference)
university-of-toronto-logo.png University of Toronto
2023 EN           

(3.5 MB)

La Realité Virtuelle: Using Immersive Technology to Engage Year 7 Boys in Learning French (IBSC Annual Conference)
the-king's-school-logo.png The King's School
2022 EN           

(6.4 MB)

ImmerseMe - Learning languages authentically using virtual reality-based immersive lessons (CALICO Conference)
purdue-university-logo.png  Purdue University
2022 EN           

(1.9 MB)

Can 360 virtual reality tasks impact L2 willingness to communicate?
Preview of slideshow presentation of research findings presented at CALICO 2019, Montreal
Dr Kevin Papin mcgill-university-montreal-logo.png  McGill University Montreal 2018 EN           

(7.7 MB)

Virtual Reality Technology ImmerseMe Software: Speaking, Interactivity, & Time. (Bajorek, 2018) CALICO 2018 Dr Joan Palmiter Bajorek university-of-arizona-logo.png  University of Arizona 2018 EN
Case Studies & Other Research
Case Studies & Other Research

Action research, implementation studies, reviews, reports and other supporting research.

 

Title Author Institution Year Lan­gua­ge
A Blueprint for Integrating VR into Language Centers (Chapter 2 of the Language Center Handbook 2025, pages 23-43) Denis Uebiyev
old-dominion-university-logo.png  Old Dominion University
purdue-university-logo.png  Purdue University
2025 EN         

(1.3 MB)

Developing practical language skills in the foreign language classroom with the help of artificial intelligence and virtual reality (pages 367-374) Dr. Tamás Csontos karoli-gaspar-university-of-the-reformed-church-in-hungary-logo.png  Károli Gáspár University of the Reformed Church in Hungary 2025 EN         

(13.9 MB)

A Constructivist Desktop Virtual Reality-Based Approach to Learning in a Higher Education Institution Dr Meri-Yilan agri-ibrahim-cecen-university-logo.png  Agri Ibrahim Cecen University 2021 EN
Action Research in French
Action Research in English
Michelle Renée Genua niagara-university-logo.png  Niagara University 2021 FR           

(912 KB)

EN           

(884 KB)

Learning Technology Review for CALICO Journal Vol 37.3 2020. Margherita Berti university-of-arizona-logo.png  University of Arizona 2020 EN

 

Have research to share?

We are always interested in new research about ImmerseMe. If you have a study or publication you'd like us to include, please get in touch at hello@immerseme.com.

 

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